News

Designing the Devil’s Game

Steffie here. I’m currently seven chapters into the eight-chapter Devil’s Game adventure path, and wanted to talk about some of the design decisions I made. I’m a huge fan of sandboxes. I hate feeling railroaded as a player, and I hate railroading players as a GM. Adventure paths require a little linearity though, as villains … Read more…

TROLL NOIR

Ok, so I paid off Liz, the owner of this joint, to give me access to the blog. The truth has to be told. Us trolls have made this game, Troll Noir, so you know what it is really like out there for trollkind. It isn’t all brie and camembert and living under bridges. You … Read more…

Welcome Steffie and Monte!

Happy New Year Hamster Horde! I (Liz) would like to wish you all the best this year and it’s my sincere hope you stay happy and healthy. 2020 is behind us and it’s time to look forward to 2021! The first biggest and most exciting news at AHP is that we are welcoming two staff … Read more…

Afterlife: Death Stranding

[Warning: This post contains spoilers for the video game Death Stranding.] So I’ve spent the last month loyally playing Death Stranding on my PS4 and I am one of those people who absolutely love the game. It is weird, beautiful, and has enough mystery woven into it to keep me guess. Perhaps my only gripe … Read more…

Afterlife: Wandering Souls Post Mortem

How to learn from all the horrible mistakes you’ve made before… 31 May 2019 marked the end of the Afterlife: Wandering Souls Kickstarter – Angry Hamster Publishing’s fourth official campaign. To date this has been AHP’s most successful campaign with 501 backers and roughly 17.5k euros raised. Before I completely lose myself in developing this … Read more…